zFighter | The most complete fighter in the world

Features

  • Looting
  • Banking
  • Eats food
  • Safe Spots
  • NPC Selection
  • Single & Multi-Combat
  • Supports training Melee
  • Supports training Prayer
  • Supports training Ranged
  • Supports training Magic
  • Fighting & looting area

To-Do

  • Death support (Re-Gearing)
  • Cannon support
  • Rock & Sand crabs support
  • Prayer 1-tick flicking
  • Bones to peaches tablets
  • Option to bury big/regular bones separately
4 Likes

You made a script topic for something that doesnt exist yet ? Please create it in Projects next time until ready for a public release.

@MadDev said in zFighter | The most complete fighter in the world:

You made a script topic for something that doesnt exist yet ? Please create it in Projects next time until ready for a public release.

It asks for a thread URL when submitting the script. Will post in the Projects section next time.

thanks zsorpio

@eclipseop said in zFighter | The most complete fighter in the world:

thanks zsorpio

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So excited to see a new fighter on rspeer!

The Boyka reference :dog: can’t wait, seems like it’s going to be a beautiful one!

Added Features

  • Supports Melee
  • Eats food (Stops script when out of food)

The script should be available on the scripts page soon

@LibidoBibleElbow said in zFighter | The most complete fighter in the world:

So excited to see a new fighter on rspeer!

Thank you for the support!

@Rue said in zFighter | The most complete fighter in the world:

The Boyka reference :dog: can’t wait, seems like it’s going to be a beautiful one!

Hopefully ^.^ Thank you!

Update Log v0.00

  • Added Looting
  • Added Safe Spots support
  • Added Ranged support
  • Added Prayer support
  • Added Multi-Combat support
  • Added “Stop script position” for stopping the script when out of food or when inventory is full and banking is not set
  • Fixed a bug with script not working when combat level targets are not set
  • Fixed a bug with eating food whenever health drops below 100%
  • Fixed some GUI elements positioning
  • Fixed a bug with script stopping and paint

Cannon support would be huge.

@David said in zFighter | The most complete fighter in the world:

Cannon support would be huge.

Will get into supporting P2P features once all the basics are done.

The NPC selection auto detects the npc id nearby?

@Vaoyx said in zFighter | The most complete fighter in the world:

The NPC selection auto detects the npc id nearby?

Yeah the list will automatically fill itself up as monsters spawn

Nice thank you, just wondering if it will be able to switch gear if the npc you need to fight requires range and magic or melee and range?

@Vaoyx said in zFighter | The most complete fighter in the world:

Nice thank you, just wondering if it will be able to switch gear if the npc you need to fight requires range and magic or melee and range?

No, you will have to select if you’re going melee, ranged or magic.
I will be pushing update to support both ranged & magic soon, for now it only supports melee.

When it can be used.?

As someone said earlier, cannon support would be huge. Add it, and it will for sure become the biggest fighting script. Would also be good to see prayer flicking support, pretty sure there already is finished code for this on the forums somewhere.

An interesting option in safe spot is to have 2 or more safe spot and between them to walk in a set time.